As I understand, the water mechanic is top active bottom passive which would make. All suggestions. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. 2 only works with experimental v0. 우드펑크 기술력 [1] 과 비버. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I have only played Folktails after the golem update so I cannot make a fully accurate comparison between barrelbots and cogheads. The triple floodgate has 7. This could be useful in Timberborn when there are long droughts and use of beavers and/or windmills arent enough. How to Use Timberborn Dams. UsageConstant Flooding!!!! Please Help : r/Timberborn. 6. 1-9748a0c-sw after building a double floodgate near the starting location (on the left in the screenshot) the water level rises to above flooding levels for the nearby land brief (as it always has) but then when the water level goes back to "normal" it over corrects and so I end up in a perpetual cycling between above and below. The drop engages the 'waterfall' flow rate which is just enough to fill a two wide channel and turn power wheels. - Automated floodgate. literally the 1 space wide hole from bottom to top will only allow a limited amount of water through the dam letting you have the steady flow and all the water. dams and the 3rd exit a floodgate, i raised the floodgate to . All Discussions Screenshots Artwork Broadcasts Videos News Guides ReviewsI'm sure I'm not the first person to ask for this, but the limitations on floodgate height is a bit of an issue, especially with the new badwater mechanics. 23K subscribers Join Subscribe 1. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. They'll be flooded when the reservoir is full, but when the water level drops below their platform height, they'll be useable. ago Click on them and adjust the slider. VeVantZeData. The floodgate is blocking some water and the floodgate is allowing some water through. "เกมไม่เคยทำร้ายใคร. I'll add: - pipes (afaik already in dev previews, saw here a post) - better logistics control. Tudo Discussões Capturas de tela Artes Transmissões Vídeos Notícias Guias Análises. 9 and not just 1 and . Like: At start of drought, close such and such floodgate. maybe the dam info should be changed to 'allows flow a little. Flood a bit, dry, wait a bit, flood again. We’re making the world’s first beaver city-builder so if you want to carve it with us, hop into Timberborn Early Access! Base Game. 5|3] then you could do complex logic across all your reservoirs and. If devs don’t take chances, then nothing ever gets done or improved. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Here is what I would like to achieve: X F F X (top of dam, F = floodgates) X F F X X F F X X X X X X X X X X X X X X X X X X O X X (here is an. Some notes: 1. 2 height floodgate is open to 1. That said, I can't even imagine what the interface would look like. Since a floodgate is, at maximum height, (1) tile tall it will block a depth of (1. Additional Floodgates to extend your basins. The Stream Gauge is a building that marks Fluid levels and flowing speed. This block behaves as any natural dirt block once placed: it holds water, counts as ground layer, can be farmed. Repeat till drought is over. Edit: The setup in cause is shown near the end of the video. 5). The main advantage of floodgates is being able to set them to 1 before a drought to fill your reservoir to max capacity. So how are we supposed to last an 100 days drought? Floodgate reservoirs are 3-tiles high when drought starts. 7. That's at a 16 hour work day. In case you experience problems, message me in the modding channel of the the Timberborn discord or message me directly (Knatte_Anka#6800). This building would look like a 2x4 levees on the left with a 3 high floodgate with a wooden trough operated with ropes, the trough allows for a specific amount of water to pass through (like 0. The lower layer is mostly water pumps with berries, coffee bushes trees, and some stairs up tucked in between. I had a suggestion for additional triggers. The 'Waterfall Floodgate'. A large, flat, and relatively simple map that offers the easiest start available in Timberborn, it has a single river that flows into a large lake. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. And change the system to allow arbitrary height of floodgate My idea is, separate floodgate into top floodgate, which is the current level 1 floodgate. Connect this mini reservoir to your main reservoir using a floodgate, and place a second floodgate at the far end. WAS going to put Timberborn back on the shelf, and try a new game from my Wish List. The current version v2. 5, it stops while the dams allow flow. Assign priority to workplaces and immediately employ workers. Note that it is not possible to place a Levee on top of a Dam. 5, top damns floodgate drops 0. Timberborn. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Flood gate logic. Automation of floodgates. It really screws with my system and really defeats the purpose of floodgates. 6 comments Best DeFactoLyfe • 1 yr. ? doesn't sound right to me. It's an excellent mod. 2. I then took away the floodgates and left just the dam. Then 6 days to decontaminate in the pods assuming water and food can be close by and full power received at the pods. Patch Notes. Water rises to the dam/floodgate-level, then it pours all out faster than it fills and floods the area so the dam reverts to "fill mode" pretty fast again and it repeats, it never really averages out to some constant flow. The build mode mod ( aka god mode ) is a good one to test ideas with. allows to release water at the bottom of the dam (or on whatever level the player wants, depending on where it was built). fandom. By thundersen. Power shafts and Floodgates. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Assign one beaver to this building. Placing a dam or single tile restriction adjacent to your waterwheels also helps concentrate low flow zones. levees will be the foundation of the structure. like 3-5 times as much). 67 yeah) to flow over it. When you place the water wheel at a considerable distance from your workshops, you then need to connect them to each other with shafts. Finally found the time to check my game, the only mod that works is the Simple Floodgate Triggers, because it got updated. It’s hard to argue. You will loose water storage at the top, but gain at the bottom with slight efficiency improvement. It will fill up during wet season and. In real life the way a floodgate works is by letting water at a lower portion of the dam in order to store water up steam. It really screws with my system and really defeats the purpose of floodgates. This feedback board is powered by Feature Upvote. "เกมไม่เคยทำร้ายใคร. 1? What gameplay situation would be improved by that?. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. As for automation in timberborn, you already end up spending a lot of time "staring at the screen not doing anything" in the timberborn end-game, because there is just little to no end-game challenge, adding in. Also same thing. Next, you need to churn three pieces of paper to make a. A technique essential to hard mode survival. There should be another lil pole like the. 8. Drainage then just checks for the water height and ground height of neighboring cells, spilling into any cell with a lower height. Once it reaches the map's bottom, it will continue mining without destroying terrain, effectively providing dirt infinitely. Find the local Timberborn game folder by selecting the game in Steam and selecting. A collection of Floodgates and accessories. A technique essential to hard mode survival. For dams, see Dam. Especially when used in conjunction with a spillway / dam - there is no way to set the floodgate to the same height as the dam. The Plains is the map that the developer, Mechanistry, suggests you start out with. Clicking that link should in theory open the discord in-browser app in a new tab, as well as adding the Timberborn server to your list of accessible servers (found listed. 5, it stops while the dams allow flow. มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. Clicking that link should in theory open the discord in-browser app in a new tab, as well as adding the Timberborn server to your list of accessible servers (found listed. Bugs and Suggestions. If the Inflow floodgate is instead set to 40% open (3/5 tick marks), then the inflow rate would be 3/5. Flood gates need 0. - 1. 2 only works with experimental v0. Happens consistently each time I load any savegame. There should be another lil pole like the stream gauge to detect bad water which could signal floodgates to adjust and guide the bad water away. So here is a screenshot that illustrates the 'waterfall floodgate' technique. Lack of suitable places for water wheels makes early industry difficult as well. The bug appeared after switching to the experimental branch to test out the new Update 4. Build a complete dam across a river and you'll be able to save some water for a Drought. 5. outgoing in either 4 directions are 10 tiles. it just looks like a dot. yes. If a floodgate is submerged and the height is changed fast from 0 to 3 and back, on every change the water over the floodgate disappears. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. #14. You begin with a natural reservoir but you will soon find it insufficient for maintaining more than a tiny population. Not Applicable Dec 7, 2022 @ 8:01am. I had a tall dam in the beta work by using a one block wide opening the hight of the damn, a 1x1 opening was too small for the flow so the dam would fill creating a larger opening until it reached equilibrium. Contribute to hytonhan/Timberborn-SimpleFloodgateTriggers development by creating an account on GitHub. 5 are way too large. 5). That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. 65 (according to Stream Gauge). r/Timberborn • Tragedy strikes in Timberborn as a dynamite accident claims the lives of several hardworking beavers. The ruins across the ridge to the right can be reached with the initial district as well, by building stairwells up and over the ridge. and you can path over a dam, so if flooding is the only thing you want to avoid you make a 0. Use it while it's here, and you'll even get to keep it. Stay safe, Timberborn community. Water is coming in faster then it's leaving. Timberborn runs on the Unity engine. Blocks water based on how you adjust it. Add another floodgate adjacent to the others. So far, I had been testing the second dam type in a 6m(3m open discharge capacity) open discharge dam which allow the water to further flow from. Any time I make a change to my floodgates they send a wave up and down stream. so dam will fill up despite the 'leaking' but thats fine anyway as you need some water. Mods Libraries. Floodgate (max) height mutiplyerIf it's being fed by more than 3 water sources it will continue to fill up indefinitely. Uploader: DisturbedZ33. Btw I hope they'll fix it some day #4 < > Showing 1-4 of 4 commentsIt's mainly helpful in the mid game when you need to regulate water between sections using flood gates from a reservoir (if you have built one). Migrate your Beavers and move goods to the new. Agehn. I will try to fix it as soon as possible. 2. Members Online Single Column Dam with Triple Floodgate at the bottom, fills to the top in wet season then drains automatically in the dry season at a stable rate, is this something that will get patched out?Timberborn-SimpleFloodgateTriggers. It can be raised from 0 blocks to 2 blocks in increments of 0. Floodgate - No-one thought you could improve on a dam until Ol' Kazko created The First Floodgate. . The Discord link that OP posted ( is an invite link to the official Timberborn server, modified to lead directly to the channel about mods. 2. I expect to block irrigation only to lowest dam/levee/floodgate tile, so levee irrigation towers should still work fully. Last updated: 2 years ago. dams and the 3rd exit a floodgate, i raised the floodgate to . Alternatively you could lower the gates more to let more water out through the existing gates. Decided to make a guide for timberborn and share some things ive learned from playing quite a bit. Otherwise, as people soon realise when they start playing, everything apart from the top 3 layers of water cannot be manipulated. 0) tiles deep of water. Until equal height is reached. 5m & stops completely, downstream drains fast. If woodlice reach it, the entire tracker collapses, so be sure to report any bugs you find!I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Generally, the available floodgate levels are sufficient for most scenarios. I've been trying to figure it out on my own, but I'm just running in circles and I'm tired of wasting time on the issue. I have no idea why I keep flooding. Enjoy!surely a dam should be sitting at . มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. All suggestions. 0 License unless otherwise noted. Kalisa Sep 17, 2021 @ 6:01am. g. All Discussions. I use a 1-height floodgate on that little inlet myself. Humans are long gone. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. 3. Edit: to clarify I mean build the floodgate at ground level not on top of levees. 112. The beaver inside the Inventor will produce three points of science for each completed task, so keep him busy. 400 assemblers, 18K titanium glass/minute. The Plains map has that little water pool that can be closed with 1 floodgate. For normal conditions, water will flow through the natural river, but when a flood comes, most of that water will be diverted, reducing the flood risk to the developed areas. 5. If u like a certain angle ctrl+v to save it and then in future just press v to go to that angle. Double Floodgate–Blocks a specific amount of water using an adjustable device ; Triple Floodgate–Blocks a specific amount of water using an adjustable device ; 3 Start With A Small Population. The current version v2. 2 height floodgate is open to 1. Thunderstore is a mod database and API for downloading Timberborn mods. Here it is not much a bother, but further down the stream it flood some production building. . 8. Showing 1 - 14 of 14 comments. Dams are set at 0. 5K 56K views 1 year ago A very important topic in a world where water is super. Make beavers in thread mills have increased food and water demand ( a lot more water. My beavers went swimming, and after a few hours I. A technique essential to hard mode survival. Bugs and Suggestions. Our hearts go out to the families affected by this devastating event. Paths can not be placed on top of floodgates. except with the later game IT pump. Sould require metal to make it a mid-game item. Timberborn Dam Types 0:00 / 3:17 • Dam How To: Dams, Levees and Floodgates - Timberborn Verowak 9. Actually there are zero floodgates in this one. Assign priority to workplaces and immediately employ workers. Follow our initial tips above before you hit your first couple of dry seasons. dandirkmn • 2 yr. 5. XX variable I want to have the gates have the same precision. Will your lumberpunk beavers do any better? A city-building game featuring ingenious animals, vertical architecture, river control, and deadly droughts. If I want to hold. 5, 1) so a floodgate set at 0. 1318 0 . Timberborn > General Discussions > Topic Details. Our hearts go out to the families affected by this devastating event. Its almost like the game is specifically designed to make functional dams impossible. You need to ensure that builders can reach that place, so be sure to also build a path to it if it’s not close enough to a district. I'm finding that the floodgates only having . It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year. Using Timberborn Dams is pretty straightforward - simply build the dam and it. Price: £20/€21/$25. 2. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. Could be implemented a variety of ways, but basically a way to take the input numbers from the meter and use it on floodgates. This extra ability comes with an added build cost of requiring Planks . All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Any water silos geniuses?Steam配信ゲーム「Timberborn」の攻略用wikiです。I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. Unchecking the little box that appears will allow you to adjust just the one you have selected individually. If there are 4 source blocks and only 2 floodgates you'll run the risk of floods. Problem: The maximum hight for floodgates is 3 cubes. Upstream hits 1. 10 Planks Main article: Floodgates Double Floodgate is a Landscaping building that blocks the flow of water up to an adjustable height. A floodgate at 0. 100 Treated Plank. 2. 10 Logs, 5 Planks. Categories. 5m. If there is no line it is not in range. Where the water enters the map if you build a levy say 4 or 5 tiles tall in comparison to the entry rocks, does water still pump in once the rocks…Add and vote up suggestions for Timberborn – Bugs and Suggestions. 3. Last updated: 2 years ago. The strength of each source block combined is overpowering the dam. Floodgate height reset when loading savegame This suggestion has been merged into another suggestion: Floodgate height reset upon loading a save. The deeper the lake or riverbed, the longer it will hold water. This plugin for Timberborn allows you to automate your Floodgates a little. Ok, need some advice on reservoir placement. I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. 5, it never floods now. Phosphonothioic Oct 8, 2021 @ 12:37pm. This update addresses many issues players have been experiencing regarding storage, incorrect warnings, and gameplay crashes. ) Thanks again Grubs for your help!The first mod is BepInEx for Timberborn. v0. The extra 0. Most of the game mechanics work really well for me, what I think should be improved to avoid micromanagement are two features: - warehouses: it should be possible to set a maximum for a certain good to be stored. This building would look like a 2x4 levees on the left with a 3 high floodgate with a wooden trough operated with ropes, the trough allows for a specific amount of water to pass through (like 0. 5 intervals sometimes feels a bit clunky. An auto format for floodgate management. It can be highly useful for precisely managing water engineering. Increments of 0. Deeper Floodgates. Floodgate upgrade - add stream gauge (depth marker) - Timberborn – Bugs and Suggestions. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Floodgate (max) height mutiplyer Mods. Our hearts go out to the families affected by this devastating event. Instead, you need a metal platform, but they have very high metal costs and. help < > Showing 1-4 of 4 comments . About 90% of the time the water flows through a 4 tile wide gap for a double set of wheels. I have not tried pumping the water during the drought, but showers have worked fine. Select Inventor building. By being height-adjustable the double floodgate offers more control over water than dams do. also, just to let people know, the water can be deeper than 2 and still be used by the big wheel. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. thought id post this so. put grass under. Water just has to exceed that 0. Last updated: 2 years ago. And change the system to allow arbitrary height of floodgate My idea is, separate floodgate into top. Early Access. Click to enlarge. oh holy shit that's a slider. ThePromethian. Additional Floodgates to extend your basins. Partially Closed/Open. Not sure how well known this is, but you can build the Folktail 2-story lodges in such a way that the first level is flooded, and as long as the water level doesn't rise up to the second level, the building won't flood. turns out that just deletes the water overtop. 5, top damns floodgate drops 0. Right there it connects to the same from the other side. Trees take a long time to grow, especially premium maple. Triple Floodgate. Plus, on a one level floodgate, a dam right behind the floodgate kind of negates the reservoir creating purpose of the floodgate as you lose access to . Power shafts and Floodgates. down to my settlement, the water is now just staying there and its been about 2 in game days, the water is not being fed as the. I'm finding that the floodgates only having . Using Timberborn Dams is pretty straightforward - simply build the dam and it will partially impede the flow of water. Blocks water based on how you adjust it. Usage This is just about adjustable flood gates. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. River started low while upstream filled after dry season. Timberborn. Tips for Starters. มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. Timberborn - It's been a while, but the beavers are back with some QoL mods & we're trying out this beautiful custom map. It'd be nice if they could trigger on. And I assume that you know that you can stack levee blocks 3 and taller if you build platforms next to them, so that the beavers can reach. If you make a triple floodgate with every step down, the water flow starts oscilating heavily. it steps back 1 tile, goes 2 tiles further, goes back another tile, goes 3 tiles further. Alternatively you could lower the floodgates in the back and let the excess dump out of the system that way. A more realistic approach would be a single block which levvies can be built upon. Timberborn. I don't know if the fluid engine would still make that work. Blocks water based on how you adjust it. 75 or something? I dammed of 2 exits of a river with . Hi gang. VeVantZeData. Welcome to Timberborn. That is not enough to get us there. Automation of floodgates. Your starting district is along a nice mostly straight stretch of river to dam, and the district can stretch across to the other side easily. from the source to the eventual end that is causing “waves” or intermittent stoppage of water based on a dam or floodgate height. Community content is available under CC-BY-SA unless otherwise noted. The 'Waterfall Floodgate'. This extra ability comes with an added build cost of requiring Planks. You need to store a LOT. surely a dam should be sitting at . The Pocket District - 15x15 self supporting 120 Ironteeth. The way to store water to any height and have access to all of it downstream is build your dam except for 1 column of it. 5|2|2. I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. Wood is the core resource in Timberborn, but the most advanced structures require metal. at the tip of the 10 tiles it is 6 tiles wide. g. Ideas for New Features. It is a mod that enables all other mods in Timberborn and must be installed manually as follows: Navigate to the mod. That way you can have a floodgate deliver small amounts of water down irrigation channels without flooding everything or draining the storage area. 1,0. 0:00 / 3:17 • Dam How To: Dams, Levees and Floodgates - Timberborn Verowak 9. It wouldn't be a floodgate itself but, when built next to a chain of floodgates, it can automatically control the opening and closing of floodgates in response to the type of liquid detected next to it. You don't have any 'control' on the top dam, what you're controlling is the bottom dams depths. Minecraft community on reddit. Built on a 3x3 grid of large platforms, this district averages 24 well being for 120 beavers surviving on nothing but mushrooms and coffee. Permissions and credits. The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could.